gapAbout

Simon's advertising artwork has recently won the coveted Grand Prix award at Cannes 2007 in the Press category and a Gold Lion in the Outdoor category.

From slick and sexy portraits to intricately detailed digital canvases, Simon’s work is always exciting and precise. Inspired by minimalism, sleek surfaces and with a strong compositional eye he creates original and arresting artwork in a range of styles, always with a keen eye for beauty in the execution.

As an author Simon has written 5 highly-rated books on computer graphics and produced many reviews, features and tutorials for the computer/creative press over the years. He has lectured on digital media technology in London, provided training for university faculty staff and has received an invitiation to talk at University College London. In 2006 he was approached by SAIC to brief high-level US government officials and the CIA at a San Fransisco conference on the use of digital technology by terrorist organizations.

Simon is represented by VISU in North America and by Agance Philippe Arnaud in France.

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Vroom

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Clients

  • TBWA/Chiat/Day
  • Leo Burnett Paris
  • Euro RSCG New York
  • Saatchi & Saatchi New York
  • The Telegraph Group
  • Isuzu
  • BBC Worldwide
  • Dennis Publishing
  • Future Publishing
  • Procter & Gamble
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    Tutorials

    Tutorials on this site have lots of image and are best viewed at 1280 X 1024 pixels screen resolution. Please be patient for the images... they'll load eventually. We've tried to make the site as compatible as possible but if you're having problems please visit the supported browsers page for more info and links to the latest browsers compatible with the site.

  • Maya Image Planes
  • SDS modelling a quilted cushion
  • Maya 2 part tutorial - Modelling
  • Maya 2 part tutorial - Rigging
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    Books

    "The BEST book out there for beginning 3D artists. Period." - rudy66

    "A lush, beautiful introduction to the world of 3D" - Bruse Heart

    "...everything you'd expect if you were looking for the ideal textbook for a 3D class" - John A Selvia

    From Library Journal: "Rather than focus on one piece of 3-D creation software, Danaher briefly describes major packages and their strengths. He then devotes the bulk of the book to outlining 3-D concepts, creation, and terminology, concluding with a discussion of 3-D on the web and a showcase of real-world usage. This clear overview provides aspiring 3-D artists with a solid foundation that can then inform work with specific design software. An essential (and affordable) reference for public and academic libraries."

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    Works

    • Check the Blog for weekly updates of latest work...

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    Contact

    Tel: +44(0)1633 250828

    Email:simon.danaher@ntlworld.com

     

     

     

     

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    simondanaher.com

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